Rhea
Part Number | X810480 X816970 X816971 |
---|---|
Introduced | Mid 2007 |
Designed By | ATi Microsoft NEC (eDRAM) |
Codename | B14L |
Type | GPU |
Used In | Zephyr_C Falcon |
Clock Speed | 500MHz |
Memory | 10MB eDRAM |
Process | 80nm (Both dies) |
Package | Flip-chip BGA1017 |
Predecessor | Y2 |
Successor | Zeus |
Rhea is an 80nm GPU used in the Xbox 360. It is the successor to Y2 and has the B14L design. No significant changes were made to the GPU. The eDRAM process was shrunk to 80nm.
Specifications
GPU
- 500Mhz clock speed
- 48 floating-point vector processors divided into 3 dynamically scheduled SIMD groups (16 each)
- Unified shader architecture
- 16 texture addressing units
- 16 texture filtering units
- 8 pixel rendering pipelines
- Direct access to CPU L2 cache
- 80nm process
eDRAM
- 10MB 256GB/s eDRAM
- Contains logic for:
- 4-sample anti-aliasing
- Alpha compositing
- Color
- Z/stencil buffering
- 80nm process
Details
X810480
The initial version of GPU Rhea. This chip contains a design defect in which low Tg underfill is used to support the bumps. This causes reliability issues and premature failure of the chip. Production of this chip paused sometime between weeks 12 through 20 of 2008, and the X816970 and X816971 chips were produced instead to test fixed chips with different underfill materials. This lasted until Mid-2009, when X810480 chips with higher Tg underfill began being produced. These revised chips are known to be reliable.
- Part Number: X810480
- Foundries:
- Korea Foundry
- Taiwan Foundry
X816970
A revised version of GPU Rhea with higher Tg underfill material that appears dark. Some versions are marked with "Htg85". These chips are known to be reliable.
- Part Number: X816970
- Foundries:
- Korea Foundry
- Taiwan Foundry
X816971
A second revised version of GPU Rhea with higher Tg underfill material that appears milky white. Some versions are marked with "Htg130". These chips are known to be reliable.
- Part Number: X816971
- Foundries:
- Korea Foundry