Errors

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When errors occur on the Xbox 360, the Ring of Light on the RF Board can be used to determine the fault.

Failure Mode

The nature of the failure can be determined by observing the red light lit on the front of the console. In order to get the exact error code, see Error Code Identification.

Original Xbox 360

On the Original Xbox 360, the outer segments of the Ring of Light flash red to indicate the failure mode.

Front Panel
(Flashing)
Failure Mode
RROD AV.png AV Not Connected (Does not appear on HDMI consoles)
RROD Thermal.png Thermal Overload
RROD Core.png Core Digital/System Component Failure
RROD UEM.png Universal Error Message (UEM) On Screen

Xbox 360 S and E

On the Xbox 360 S and Xbox 360 E, the outer segments of the Ring of Light can no longer turn red. Instead, the failure mode is indicated by either a solid red or flashing red power LED.

Front Panel Failure Mode
RDOD Solid.png Solid:
Core Digital/System Component Failure
Universal Error Message (UEM) On Screen
RDOD Flashing.png Flashing:
Thermal Overload

Error Code Identification

In addition to the nature of the failure, the console also generates a Secondary Error Code which can be viewed on the front panel Ring of Light.

Instructions

Once the console enters a Failure Mode and the red lights are displayed, the error code can be accessed via the following procedure. Be sure to reference the table below to reliably determine each value of the error code.

  1. While holding sync, press the eject button once. The first value of the error code is displayed.
  2. Continuing to hold sync, press the eject button again. The second value of the error code is displayed.
  3. Keep holding sync and press the eject button a third time. The third value of the error code is displayed.
  4. While still holding sync, press the eject button a fourth time. The fourth and final value of the error code is displayed.
  5. Holding sync and pressing the eject button a fifth time causes display to return to the Failure Mode.
Notes
  • The value of the code may not change between presses. For example, if the code is 0001, then 0, 0, 0, 1 will be displayed. It is important to take note of the value on every eject button press.
  • Confirming that the error code sequence exits back to the Failure Mode with the fifth press of eject while holding sync is useful to confirm all 4 values of the error code have been retrieved.

Original Xbox 360

Front Panel
(Flashing)
RROD 4.png RROD 1.png RROD 2.png RROD 3.png
Value 0 1 2 3