Stepping: Difference between revisions
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{{Main|Loki}} | {{Main|Loki}} | ||
* A00 | |||
* A01 - Production | * A01 - Production | ||
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=== Y2 === | === Y2 === | ||
{{Main|Y2 (GPU)|Rhea}} | {{Main|Y2 (GPU)|Rhea|Elpis}} | ||
* B11 | * B11 | ||
Line 70: | Line 71: | ||
== XCGPU == | == XCGPU == | ||
=== | === Vejle === | ||
{{Main| | {{Main|Vejle}} | ||
* A00 | * A00 | ||
Line 95: | Line 96: | ||
* A0 - Production | * A0 - Production | ||
=== KSB === | |||
{{Main|KSB}} | |||
* C0 - Production | |||
== ANA == | == ANA == |
Latest revision as of 15:40, 21 July 2024
Processor silicon revisions are denoted by their stepping. Known steppings used on the Xbox 360 are listed below. Details can be found in the respectively linked page.
XCPU
Waternoose
- X02046
- A00 - DD1
- B00 - Production DD2
- B01 - Production DD2.1
- X806416
- A00 - Production DD3
Loki
- A00
- A01 - Production
GPU
Y1
- A11
- A11N1
- A11N2
- A21
- A21N2
- A22
- A31
- A32 - Production
Y2
- B11
- B11L
- B12
- B12L
- B13L - Production
- B14L - Production
Y3
- C11
- C12
- C21
- C22 - Production
- C23 - Production
eDRAM
Edifis
- ES1 (A00)
- ES2 (B00)
- ES3 (C00) - Production
Styx
- FS11
- FS21 - Styx-90 Production
- GS21 - Styx-65 Production
XCGPU
Vejle
- A00
- A01
- A02 - Production
Oban
- A03 - Production
Southbridge
XSB
- E2
- G0 - Production
- R0 - Production
PSB
- A0 - Production
KSB
- C0 - Production
ANA
- A00
- B00
- B01
- B02
- B03 - Production
- C00 - Cancelled
HANA
- A00
- B00 - Production