Stepping: Difference between revisions

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Line 17: Line 17:
{{Main|Loki}}
{{Main|Loki}}


* A00
* A01 - Production
* A01 - Production


Line 34: Line 35:


=== Y2 ===
=== Y2 ===
{{Main|Y2 (GPU)|Rhea}}
{{Main|Y2 (GPU)|Rhea|Elpis}}


* B11
* B11
Line 65: Line 66:


* FS11
* FS11
* FS21 - 80nm Production
* FS21 - Styx-90 Production
* GS21 - 65nm Production
* GS21 - Styx-65 Production


== XCGPU ==
== XCGPU ==


=== Valhalla ===
=== Vejle ===
{{Main|Valhalla}}
{{Main|Vejle}}


* A00
* A00
Line 77: Line 78:
* A02 - Production
* A02 - Production


=== Winchester CGPU ===
=== Oban ===
{{Main|Winchester CGPU}}
{{Main|Oban}}


* A03 - Production
* A03 - Production
Line 95: Line 96:


* A0 - Production
* A0 - Production
=== KSB ===
{{Main|KSB}}
* C0 - Production


== ANA ==
== ANA ==

Latest revision as of 15:40, 21 July 2024

Processor silicon revisions are denoted by their stepping. Known steppings used on the Xbox 360 are listed below. Details can be found in the respectively linked page.

XCPU

Waternoose

X02046
  • A00 - DD1
  • B00 - Production DD2
  • B01 - Production DD2.1
X806416
  • A00 - Production DD3

Loki

  • A00
  • A01 - Production

GPU

Y1

  • A11
    • A11N1
    • A11N2
  • A21
  • A21N2
  • A22
  • A31
  • A32 - Production

Y2

  • B11
  • B11L
  • B12
  • B12L
  • B13L - Production
  • B14L - Production

Y3

  • C11
  • C12
  • C21
  • C22 - Production
  • C23 - Production

eDRAM

Edifis

  • ES1 (A00)
  • ES2 (B00)
  • ES3 (C00) - Production

Styx

  • FS11
  • FS21 - Styx-90 Production
  • GS21 - Styx-65 Production

XCGPU

Vejle

  • A00
  • A01
  • A02 - Production

Oban

  • A03 - Production

Southbridge

XSB

  • E2
  • G0 - Production
  • R0 - Production

PSB

  • A0 - Production

KSB

  • C0 - Production

ANA

  • A00
  • B00
  • B01
  • B02
  • B03 - Production
  • C00 - Cancelled

HANA

  • A00
  • B00 - Production